There's this beauty in how animals move, the dynamics in that biological system. Humans don't collide. We just interact with the world - Bernt Børnich
To me that's the fundamental problem in how to make robots useful outside of a factory. You have to be able to do safe interactions. It's safe with respect to just stepping on the ground. It's safe with respect to accidentally touching you. This is a hardware problem. And this is why we started with the motors. - Bernt Børnich
And that's why you can see when our robots move, they move very differently from all other robots. It just looks human. It looks natural. We do it because we want it to be capable and still safe. So we can integrate them into society. - Bernt Børnich
Humanoid Robots are getting another moment in the spotlight coming out of Jensen's CES Keynote.
Last month, I got to get up close and personal with the leading Humanoid Robots, and the people creating them at the Humanoids Summit
1X recently introduced NEO, it's second gen version, designed to interact with people, in homes an other non-factory, un-tethered environments.
Safety is key
And movement is one of the biggest factors in safety, acceptance, comfort and capability.
So Bernt and team started with movement, motors, and the systems to more closely mimic safe, biologic movement.
Really interesting conversation with one of the leaders in the industry.
Full Length Conversation
How 1X is Changing the Game: Jeff Frick Chats with Bernt Børnich
Humanoids Summit YouTube Channel
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